It is also the evolution of HOTween, my previous Unity tween engine. Compared to it, DOTween is more than 400% faster, more efficient, more type-safe, avoids useless GC allocations and offers new shortcuts and features.
DOTween is compatible with Unity versions 2020 to 5.6.7. Starlet 2e ep81 manual.
Leantween Documentation
Works with:
Win, Mac, Linux, Unity WebPlayer, WebGL, iOS, Android,
Windows Phone, UWP (only via IL2CPP starting from v1.2.055), PS Vita (PSM), PlayStation, Xbox, Nintendo Switch + more (didn't test additional platforms but it should work everywhere except with Flash export)
Leantween Move
For tweening, I use LeanTween, because it has great support and ― nomen est omen ― really operates very slick and lean. The one thing that I found a bit tedious is applying two of my most used tweens: alpha and scaling. LeanTween.dtManual = GetComponent.deltaTime; LeanTween.scale(this.gameObject, Vector3.one.3f, 1.0f).setUseManualTime(true); iTween. ITween uses its own custom scripts with Time functions from Unity. You have to replace these with Chronos equivalents. LeanTween allows you to change only part of the Vector3 like that: moveX , rotateY , scaleZ. rectTransform – animated object, gameObject or RectTransform (LeanTween supports UnityUI animation). finishPos – target state of the object, in our case it’s a value of X axis. The format of this option depends on the type of animation. Download LeanTween v2.32.unitypackage, free LeanTween v2.32.unitypackage download online.Mshares.net helps you to store and share unlimited files, with very high download speeds.