- Take on new challenges; take a different route home, travel, and experiment! Switching up elements of your routine exercises the brain, and may help keep it fresh and sprightly. Word Games and Puzzles: Games and puzzles that are intellectually challenging give your brain a workout.
- Summary: Get ready to challenge your brain in a variety of ways in Dr Kawashima’s Brain Training for Nintendo Switch. Enjoy new exercises, some of them making use of the right Joy-Con’s IR Motion Camera., or tap and train with classic exercises from past Brain Training games that you can play using a.
- Brain Training Switch Us Release
- Brain Training Switch Review
- Brain Age For Switch
- Dr Kawashima's Brain Training Switch
Games that make you more intelligent are right up there on our list of Things That Should Have Been Invented By Now, along with self-cleaning trainers, helium-based beer and a country-wide network of rollercoasters to replace all trains.
How old is your brain now? Find out with classic and new exercises in Dr Kawashima's Brain Training for Nintendo Switch, out now!Official Website: https://ww.
So far we've been out of luck - all right, so there have been various studies claiming that games improve your hand-eye co-ordination, but what use is that for apart from tying shoelaces and, er, playing games? Is refog keylogger safe.
But now Nintendo is stepping up to save the day with the release of Brain Exercise for the DS. There are already several versions available in Japan, and they're all huge hits - especially with older gamers.
The good news is that come March of next year, two Brain Exercise games will be heading to Europe. We got the chance to have a go on the version aimed at younger adults at the Nintendo Summit in Frankfurt recently, and we're pleased to report that it's an awful lot of fun.
Designed for players aged 18 and up, the Brain Exercise game we played features cartoon graphics and is designed to offer Wario Ware-style bursts of entertainment. You're guided through the game by a blobby-looking figure wearing a mortar board, who informs you that he runs the Big Brain Academy - an institution which specialises in measuring cleverness.
The heavier your brain is, apparently, the smarter you are - which sounds about as scientifically sound as the theory that dolphins are super-intelligent (when was the last time you heard of a dolphin writing a symphony, or finding a cure for cancer, or completing Ninja Gaiden on the hardest setting?).
Testing times
To work out the weight of your brain, the game puts you through a series of tests divided into various categories. First up is Shapes, where you are shown a collection of objects - these could be anything from pieces of fruit and bunches of flowers to toy helicopters, teapots and handbags - on the touch screen.
On the top screen, you'll see the silhouettes of some of these objects, which are whizzing all over the place just to make things a bit trickier, and your task is to select the matching shapes on the touch screen. As with all the tests, you've got a tight time limit within which to get it right, and the puzzles get harder each time you complete one successfully.
Zinstall winwin keygen generator. In the Logic tests, you're shown a series of scales on which different objects are placed, and it's your job to work out which object is the heaviest. Easy when there's only one set of scales - not so when there are three or four, and you have to use a quick mental equation to deduce the answer.
Then there are the Maths tests. Here you see a number of objects on the top screen - seven toy helicopters, let's say. On the touch screen, there will be various collections of objects - in this example, three teapots, four handbags and five bananas. You have to pick which collections add up to the number on the top screen: so, three teapots plus four handbags equals seven helicopters.
And finally there are Memory tests. The top screen displays a sequence of objects, and then one or more of them are blacked out. You have to touch the missing objects on the bottom screen, ignoring all the red herrings.
These are just examples of the tests you get in each category, mind - there will be many more variations in the finished game.
Weight watchers
Once it's all over, the game will give you a breakdown of how you performed in each category, and advice as to which areas you need to work on. You're also told how much your brain weighs, and what kind of brain you have.
On our first attempt, we weighed in at 671g (pretty impressive, we thought, until the game informed us that the average brain weighs 1.4kg) and were told: 'You have the brain of a stage director.' We gave it another go and this time got 875g, which means we have 'the brain of a diplomat', apparently.
There's lots of fun to be had comparing your brain weight and type with other players - one of our rivals was told he had 'the brain of a stylist', while even cleverer types were informed they had the brains of Shakespeare and Picasso. Who knows, perhaps if you get the top score you're told you have the brain of Vorderman.
There's also a Wi-Fi multiplayer mode for up to eight opponents, though this wasn't up and running in the version we tried out. We're told there will be no online mode, which is a shame, but don't be surprised if future instalments in the series do make use of the Wi-Fi Connection service.
Age concerns
Brain Training Switch Us Release
The second version of Brain Exercise is aimed at old buffers aged 30 and up and takes a much more serious approach. You still have to complete tests within a time limit, but they're trickier and have more of an emphasis on proper maths than colourful objects.
There's also more of an emphasis on improving your intelligence. You can keep track of your progress via an in-game diary - each time you play, you'll get a stamp in your diary, up to a maximum of one per day.
Your cleverness isn't measured in terms of how much your brain weighs, but with regard to its age. The first time you play, you'll be told that it's very old. The idea is that the more you play, the more your skills and reaction times will improve, and the younger your brain will get. The ultimate aim is to develop the brain of a 20 year-old.
Again, we're not quite sure how scientific this is, but if the adult version of Brain Exercise is half as much fun as the one we played it should be well worth a look. So why is it quite so enjoyable? Well, just as with Wario Ware and Project Rub, there's something highly entertaining about quick, simple, well-designed puzzles that have you frantically racing against the clock. Plus there's the added incentive of trying to better your score and prove once and for all that you're more cleverer than what everyone else is.
But perhaps we like Brain Exercise most of all because it offers something different from the usual array of first-person shooters, third person gangbangers and super shiny racers that other publishers are constantly coughing out. What with the likes of this, Trauma Centre: Under the Knife and Phoenix Wright: Ace Attorney on the way, it's a good time to be a DS owner if you like your games a little bit different.
Dr Kawashima's Brain Training for Nintendo Switch | |
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Dr Kawashima's Brain Training icon as displayed on the Nintendo Switch interface | |
Developer(s) | Nintendo EPD indieszero[1] |
Publisher(s) | Nintendo |
Director(s) | Kenta Kubo[2] |
Producer(s) | Kouichi Kawamoto Takayuki Shimamura |
Artist(s) | Kunihiro Hasuoka Yosuke Fujino |
Composer(s) | Minako Hamano Akito Nakatsuka Soshi Abe |
Series | Brain Age |
Platform(s) | Nintendo Switch |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Dr Kawashima's Brain Training for Nintendo Switch, also known as Nintendo Switch Brain Training for Adults in Japan,[a] is the fifth entry in the Brain Agepuzzle video game series, based on the research of neuroscientistRyuta Kawashima, whose avatar guides the player through the game. It was co-developed by Nintendo EPD and indieszero, and published by Nintendo for Nintendo Switch. It was released on December 27, 2019, in Japan, and January 3, 2020, in Europe and Australia.[3]
Youtube downloader free for mac osx 10.6.8 hd. Dr Kawashima's Brain Training for Nintendo Switch builds upon previous installments by adding puzzles and mini-games to strengthen the player's memory and concentration skills. The game contains previous puzzles in the series, all of which are taught by Dr. Kawashima. Puzzles in the game take advantage of some of the Nintendo Switch's functionalities such as the gyroscope and IR sensors. Physical editions of the game include a stylus to aid its touchscreen puzzles as an alternative to using the fingers.[4]
Gameplay[edit]
The player is presented with two modes: Quick Play and Daily Training. This game is played mostly in handheld mode with barely any usage of the TV mode. The Nintendo Switch console is mostly held vertically during play for easier drawing and tapping on the touchscreen. In total, the game contains 24 unique puzzles, all of which utilize the console's technology such as the IR sensor in the right Joy-Con, the Joy-Con shoulder buttons, and the touchscreen.
In Quick Play, mini-games can be played at the player's own pace, with each mini-game being unlocked daily. This mode allows for multiplayer, a new feature to the series. In Daily Training, the player has full access to a selection of puzzles, unlocking more puzzles the more days they play. The player can perform a 'Brain Age Check', where the player performs three standard puzzles and their performance determines the 'age' of the brain. Solving the puzzles speedily will result in a younger Brain Age. Once a day the player receives a stamp which allows playing more mini-games.
This game features a championship mode, where players connect online to compete with players worldwide. This feature uses Nintendo Switch Online. The championship mode takes place every Saturday, where players have up to two attempts per Daily Training puzzle to solve as fast as they can. The fastest attempt is submitted to the championship, where players are read their results instantly after finishing. Players receive access to online players' performances every Monday. The championship mode also allows the user to send messages to other players and compare their results once a day. In July 2020, the mode was used for an event where players can compete with Dr. Ryuta Kawashima.[5]
Development[edit]
The Nintendo Switch version was developed by most of the original developers of previous Brain Age games, led by producer Kouichi Kawamoto, who directed most of the series.[6] Additional development was provided by indieszero.[1]
The game was announced on the Nintendo Japan YouTube account on September 30, 2019.[7] Two weeks later, it was announced that the game would come to Europe and Australia on January 3, 2020.[8] On December 27, 2019, the game was released in Japan. It has yet to receive a North American release.
Reception[edit]
Aggregator | Score |
---|---|
Metacritic | 64/100[9] |
Publication | Score |
---|---|
4Players | 64/100[10] |
IGN | 7/10[11] |
Jeuxvideo.com | 13/20[12] |
Nintendo Life | [13] |
The game received mixed reviews. Many praised the puzzles' quality and repeatability as well as the game making good use of Nintendo Switch technology.[14] However, the game was criticized for being too similar to previous installments and a lack of variety. Some noted that the game was not suitable for the recently released Nintendo Switch Lite since the system does not have detachable Joy-Cons or IR sensors.[11] The game had also performed to the same quality of other Nintendo games with awkward handwriting recognition and a limited amount of puzzles.[15]
In the UK, sales charts showed that the game was number 14 in physical sales within its first week, the highest it has been in the series.[16][17] As of November 2020, the game has sold over 26,000 copies in Japan according to Famitsu.[18]
Awards[edit]
Award | Date of ceremony | Category | Result | Ref. |
---|---|---|---|---|
Golden Joystick 2020 | November 24, 2020 | Nintendo Game of the Year | Nominated | [19] |
In November 2020, the game was nominated for Nintendo Game of the Year at the Golden Joystick Awards, however, it lost to Animal Crossing: New Horizons.[20]
Notes[edit]
- ^In Japan, the game is known as Supervised by Professor Ryuta Kawashima, Institute of Aging Medicine, Tohoku UniversityNintendo Switch training for adults to train their brain (東北大学加齢医学研究所 川島隆太教授監修脳を鍛える大人の Nintendo Switchトレーニング, Tōhokudaigaku kareiigakukenkyūjo kawashima ryūta kyōju kanshū nō o kitaeru otona no Nintendo Switch torēningu).
Brain Training Switch Review
References[edit]
- ^ ab'Supervised by Professor Ryuta Kawashima, Institute of Aging Medicine, Tohoku University Dr Kawashima's Brain Training for Nintendo Switch - indieszero'. indieszero.co.jp (in Japanese). indieszero. Archived from the original on April 9, 2021. Retrieved April 9, 2021.
- ^'Interview with Professor Kawashima and development staff about 'Brain Training' of Switch'. Nintendo. Retrieved May 16, 2020.
- ^'Dr Kawashima's Brain Training for Nintendo Switch'. Nintendo Life. Retrieved May 15, 2020.
- ^'Dr Kawashima's Brain Training For Nintendo Switch review – return of the non-game'. Metro. Retrieved May 15, 2020.
- ^Lada, Jenna (July 2, 2020). 'Dr. Kawashima's Brain Training for Nintendo Switch Will Let People Compete With the Doctor'. Siliconera. Retrieved November 28, 2020.
- ^'川島教授と開発スタッフに聞く、Switchの「脳トレ」。'. Nintendo Japan. Retrieved May 15, 2020.
- ^'Switchで新しい脳トレ [脳を鍛える大人のNintendo Switchトレーニング]'. YouTube. Retrieved May 15, 2020.
- ^'Dr Kawashima's Brain Training for Nintendo Switch - Announcement Trailer (Nintendo Switch)'. YouTube. Retrieved May 15, 2020.
- ^'Dr Kawashima's Brain Training for Nintendo Switch Reviews'. Metacritic. Retrieved May 16, 2020.
- ^'Test: Dr. Kawashima's Brain Jogging for Nintendo Switch'. 4Players.de. Retrieved July 23, 2020.
- ^ ab'Brain Training by Dr. Kawashima for Nintendo Switch - Review'. IGN. Archived from the original on December 29, 2019. Retrieved May 16, 2020.
- ^'Test : Programme d'Entraînement Cérébral du Dr Kawashima : Que vaut cet épisode sur Nintendo Switch ?'. Jeuxvideo.com. Retrieved July 23, 2020.
- ^'Dr Kawashima's Brain Training for Nintendo Switch Review'. Nintendo Life. Retrieved March 22, 2020.
- ^'Dr. Kawashima's Brain Training for Nintendo Switch (Switch) Review'. Nintendo World Report. Retrieved May 16, 2020.
- ^'Dr Kawashima's Brain Training for Nintendo Switch Review'. Trusted Reviews. Retrieved May 16, 2020.
- ^'UK Charts: Call of Duty retains No.1 as Brain Training Switch makes Top 20'. Game Industry. Retrieved May 16, 2020.
- ^'Brain Training is the only new entry in this week's UK Charts'. Destructoid. Retrieved May 16, 2020.
- ^Romano, Sal (November 26, 2020). 'Famitsu Sales: 11/16/20 – 11/22/20 [Update]'. Gematsu. Retrieved November 28, 2020.
- ^Craddock, Ryan (October 1, 2020). 'Animal Crossing, Pokémon, Mario And More Nominated In Golden Joystick Awards 2020'. GamesRadar+. Retrieved November 28, 2020.
- ^Wald, Heather (November 24, 2020). 'Animal Crossing: New Horizons is your Nintendo Game of the Year at the Golden Joystick Awards 2020'. GamesRadar+. Retrieved November 28, 2020.